Im ever eager to see how you and Kal-Arath develop moving forward. I’ve been interested in the John Carter series, so I’m considering a Barsoom reskin. Only thinking of it currently.
yes, each level requires gaining equal to that number of experience points to achieve that level.
So if you’re level 4 and trying to get to level 5, you will need to acquire 5 experience points to level. Your past points only mattered for the levels that were “bought” with them.
Hey, quick question regarding skills. Do rogue skills that add advantage and additional damage count if you are flanking/behind the enemy while it is engaged in combat with the other player or NPC?
I don’t use it that way - I don’t allow it to be used in combat unless it’s the first action of a combat and the other person is unaware of the attackers presence. Otherwise it’s done as a surprise action from stealth etc.
I bought it! I like 2d6 mechanic which I was developing game inspired by Mork Borg and Barbarian of Lemuria, turns out your game is pretty similar to what I was creating. I don't know if I should release my game now
Although I have some free stuff here, I work hard on this stuff, so all the art, and have to pay for layout etc with money from my real job.
I’m proud of it and think it’s worth 10 bucks - however!!! I wake up on the wrong side of capitalism every day. If you’re really hurting for money and this game would help brighten your day, send me an email:
yes! Because casting requires a successful INT check for PC, in my own games I roll either AGI, TOU, INT etc based on what I think makes sense to resist.
This is a super rad production! Really great job on this. I think there's a minor typo when describing spellcasting? tier 5 spell should be 13 to cast, not 12? maybe? Either way, enjoying this read , hoping to sit for some solo sessions soon. Would love to see expanded material (obviously, we dig more)! likely to back a full production edition. nice job!
Hola Fernando, no sé que versión es esa, no debo tener esos archivos, solo tengo texto plano, el pdf en español editado y la hoja de personaje (esas dos últimas es lo que ha sido publicado).
Si hay contenido nuevo me lo tienen que enviar por email.
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Printed this over the weekend and I’m loving it! I’m hoping work is slow this week so I can get paid for playing….
Quick heads up: the table of contents page numbers are off by one page after Spells (and Bestiary is off by two).
Looking forward to the next issue!
thanks and have fun!!
Looking forwards to play this. Thank yo a lot for the spanish version.
Im ever eager to see how you and Kal-Arath develop moving forward. I’ve been interested in the John Carter series, so I’m considering a Barsoom reskin. Only thinking of it currently.
Lo jugué! y lo ame! Estuve horas, y no me cansaría volverlo a jugar. Las reglas son super claras, lo cual hizo muy fluido al juego. ¡muchas gracias!
Si usaste la versión en español y notaste algún error me avisas. :)
¡Quedate a la espera de más material!
Great game! Having a really great time with the setting especially.
A question though for clarity. Concerning leveling, page 4 mentions: "Each level requires that many XP to attain it..."
Now does that mean the experience resets to 0 each level, or is it cumulative?
Thanks for the time. ✊🏽
hi!
yes, each level requires gaining equal to that number of experience points to achieve that level.
So if you’re level 4 and trying to get to level 5, you will need to acquire 5 experience points to level. Your past points only mattered for the levels that were “bought” with them.
Glad you’re enjoying it!!
Hey, quick question regarding skills. Do rogue skills that add advantage and additional damage count if you are flanking/behind the enemy while it is engaged in combat with the other player or NPC?
I don’t use it that way - I don’t allow it to be used in combat unless it’s the first action of a combat and the other person is unaware of the attackers presence. Otherwise it’s done as a surprise action from stealth etc.
Thanks for the answer.
The more I read the comment the more I want it!
check it out! All these good folks can’t be wrong!!
I bought it! I like 2d6 mechanic which I was developing game inspired by Mork Borg and Barbarian of Lemuria, turns out your game is pretty similar to what I was creating. I don't know if I should release my game now
You totally should! Put your vision into the world, similarities be damned!
Any chance for Community Copies in the near future?
hi!
Although I have some free stuff here, I work hard on this stuff, so all the art, and have to pay for layout etc with money from my real job.
I’m proud of it and think it’s worth 10 bucks - however!!! I wake up on the wrong side of capitalism every day. If you’re really hurting for money and this game would help brighten your day, send me an email:
castlegrief@proton.me
hey - I tried to email you a copy but Proton mail seems blocked in your country?
Yes, there is such a thing.
Proton mail was blocked back in 2020 January 29.
I sent a letter from another email, maybe this option will work.
Thanks a lot.
ok sent.
Kal_Arath prints well. Thanks for the generous margins.
looks beautiful!!!
Hi, how many XP do I need to level up for each level?
from the book, page 4 of text only version:
“Leveling Up is based on XP. Each level requires that many XP to attain it, and characters are given 1XP per “meaningful” session.”
In other words Level 2 takes 2 XP, Level 3 takes 3 more XP etc
Thank you! It was quite clear to me with that example. I'm playing my first game of Kal Arath.
awesome I hope you have fun!
Hi! I'm browsing through the zine and a little confused on how spell tiers work.
What identifies a spell as Tier 1/2/3/4/5 within a pact? The order in which they are listed in the pact? Or do they scale in another way?
Order.
Pact: "......"
1) "..." Spell T1
2) "..." Spell T2
3) "..." Spell T3
4) "..." Spell T4
5) "..." Spell T5
This may be a dumb question but are there saves against spells?
Like would a PC get a dodge save against a ranged damage spell? Or would they get an INT save vs some.kind of charm spell?
yes! Because casting requires a successful INT check for PC, in my own games I roll either AGI, TOU, INT etc based on what I think makes sense to resist.
Okay, that's cool.
Do you give enemies/monsters any kind of save vs spells?
no - because the pc already has to make his own success roll. If he succeeds, the spell works.
Yeah, the only time I could see it being used if it was a spell with ongoing effects maybe.
Magic in a game is always the hardest thing for me to wrap my head around tho.
I have another question (sorry)
The worlord has the special that forces a death/wounding roll on a critical hit.
Does that mean a critical fail on a dodge for a PC?
precisely!
It's a really cool manual. When do you think you'll produce the next one? Do you have a page to follow your progress?
hi! I don’t really do social media (I have a Twitter/x under Castle Grief but I don’t post a lot. I always get distracted with it!
Badass! Would love to own the hardcover with ribbon edition. Following!
This is a super rad production! Really great job on this. I think there's a minor typo when describing spellcasting? tier 5 spell should be 13 to cast, not 12? maybe? Either way, enjoying this read , hoping to sit for some solo sessions soon. Would love to see expanded material (obviously, we dig more)! likely to back a full production edition. nice job!
thanks so much you’re one of the huge inspirations for this project!!
spell difficulty starts at a base 8 for tier one and goes up by one each tier above that.
that's really an honor, thank you! and thank you for the quick rules clarification. good luck with the project's growth, will be following it
The more I read this, the more obsessed I'm becoming with this rule set.
Are there any plans on adding more Skills in the future?
Can't wait for more spells and monsters.
absolutely! The new one makes a couple of amendments to the old school list and adds quite a few new ones.
¡Pueden dejar comentarios en español para avisar de errores debajo de este mensaje!
Muchas gracias por la versión en castellano!
Hola Darkoz Krull, sería genial disponer de una versión "Print Ready" de la edición en español.
Hola Fernando, no sé que versión es esa, no debo tener esos archivos, solo tengo texto plano, el pdf en español editado y la hoja de personaje (esas dos últimas es lo que ha sido publicado).
Si hay contenido nuevo me lo tienen que enviar por email.
Hi there,
Page 5. Leveling up. It says:
Roll 6d6 vs. current HP
Shouldn't this be 2d6 vs. HP?
6 dices make no sense to me and could give huge results.
roll 6d6 vs current Hp - rolling higher than current Hp grants d6 Hp. Rolling equal or lower grants 1 Hp.
essentially means that a) you must choose HP advancement at the cost of other types.
It limits Hp to an absolute max of 36 at level 9… if you rolled all 6’s which would be uncommon to say the least.
Means most Hp will cap out at between 18-24 on average or thereabouts. I think you just misunderstood the chart.