Hell yeah this is rad! Definitely got me wanting to put together a list of monsters to hire and spells for sorcerers! If I put some stuff together for it and post it on itch is that cool by you? Amazing work though forsooth!
I might expand these out into a full hack and post that at some point, but for now here's a few special troop types to field, as well as some specialty hirelings for campaign play!
The cost listed is for individual troops, not entire units! So ten Questing Knights would cost 240c. I haven't played with these units yet so they might be too expensive/cheap.
Subtract 1 to your own morale tests while you have any Questing Knights on the table.
If Questing Knights charged into melee as part of their Movement phase and were not subsequently charged they gain +1 on their attack die rolls for that combat only.
A unit of Questing Knights that charges into melee immediately inflicts 1 Hit on the charged unit. If this completely destroys the charged unit, the Questing Knights may continue their move.
A Dragon may fly over terrain and other units as part of its movement.
A Dragon may breathe fire as a missile attack each turn. Any target units that are hit are set ablaze. At the end of each turn roll a D6. On a 6, any unit that is ablaze takes a Hit. A blazing unit may put itself out instead of moving normally.
A Dragon that charges into melee immediately inflicts D3 Hits on the charged unit. If this completely destroys the charged unit, the Dragon may continue their move.
β Return to game
Comments
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I really enjoyed using this for my first battle! I've been looking for something like this for a long time.
awesome! So glad you found it useful!!
Been looking for something like this! Nicely done!
This is great! Quick and easy without tons of rules to bog you down. Makes me want to do a solo wargame.
thanks. For a full on wargame itβs tough to beat dedicated systems like chainmail, hobgoblin, etc.
Thanks!!! I'm always looking for rules for mass combat, sieges, naval combat, aerial combat, and administration of kingdoms, fortresses, and guilds.
Hell yeah this is rad! Definitely got me wanting to put together a list of monsters to hire and spells for sorcerers! If I put some stuff together for it and post it on itch is that cool by you? Amazing work though forsooth!
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that would be awesome id love to see it!
I might expand these out into a full hack and post that at some point, but for now here's a few special troop types to field, as well as some specialty hirelings for campaign play!
The cost listed is for individual troops, not entire units! So ten Questing Knights would cost 240c. I haven't played with these units yet so they might be too expensive/cheap.
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Questing Knight:
3 Hits, Armour Rating 6, Movement 18 squares, Morale 11, 24c
Trebuchet:
2 Hits, Armour Rating 6, Movement 0 squares, Morale 9, 35c
Dragon:
5 Hits, Armour Rating 6, Movement 20 squares, Morale 10, 60c
Giant:
3 Hits, Armour Rating 5, Movement 9 squares, Morale 9, 22c
Specialists:
Jamzilla, 2024
Looks awesome, I wonder did a certain classic Earache Records band inspire that title?
YES
This is awesome!! Super excited to see it developed further!