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Whither the lords of elfland gone? 
And whither their glory, now left in stone?

Once verdant field now blackened fen,
And forgotten all that was back then.

Where now the spires that caressed the sky,
In elder days, in brighter time?

Those silver voices, a lost refrain,
That echo not in hall or plain.

Gone the wisdom, the ancient art,
That raised men's souls, enflamed their hearts.

Now forests mourn, dark rivers weep,
For secrets lost in dreamless sleep.

No more the forge’s fiery glow,
With heat from spells that ebb and flow.

Only ruins now, 'neath stars' cold light,
Still whisper tales of man’s lost might.

In dream alone, doth mem’ry stir,
Of days when men called elf “brother.”

In twilit wood their echoes call,
In lands where shadow deep doth fall.

So fades the age of myth and lore,
From mind of man, from shore to shore.

Yet in the hearts of those who yearn,
The fires of elder days still burn.

- “Whither The Lords of Elfland,” Connwyn Skald, 346. 

Tarvannion is a 30 page system agnostic toolkit for your old school fantasy ttrpg. 

Hand drawn and assembled totally analog, Tarvannion’s unique look was achieved with pencils, pens, ink stamps, typewriter, scissors, and glue sticks - like a gazetteer your DM might have brought to the table in the 80’s. 

Included within are solo or group tools for a “high dark” fantasy setting including:

• Simple/streamlined hexcrawling procedures

• Nested d6 tables for everything from points of interest to regional events, encounters, found items and more!

• Regional, city and area maps including one mini dungeon and scenario featuring the sadistic Redcap, who wears a cloak of human hair and a mask of human skin!

• d6 generators for ruins, dungeons, and settlements 

• A “legends and lore” table that turns in-game lore into simple snippets that come with distinct mechanical advantages. Learning about the game world and it’s history comes in the form of story prompts/hints and allows characters to use them for bonuses or advantages connected to the legend itself. 

• Worldbuilding brief overview and notes throughout that connect to the regional map while allowing you the freedom of looting what you like and pitching the rest. 

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(14 total ratings)
AuthorCastle Grief
TagsDungeons & Dragons, OSR, shadowdark, Solo RPG, Tabletop role-playing game

Download

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Click download now to get access to the following files:

TarvannionPrintReady.pdf 9.5 MB
TarvannionPrintReady_booklet.pdf 9.5 MB

Exclusive content

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Community Copy

For those who can’t afford one but want to have a copy. 

Every 50 sales of Tarvannion will add more to the community copy pool. 

Development log

Comments

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I love all your stuff, particularly Tarvannion.  I did have a question about the ruins section.  There is a sentence above the dice table “every area 2-6 encounter - explored area 1-6”.  Can you clarify that?  Thanks!

that means that every area has a 2-6 chance of having an encounter, ie you get an encounter on a roll of 1 or 2. The rate in already explored areas is 1-6 instead. 

I just got this following your many other works.
I'm really interested in how you handle magic in these settings.
A more mechanical preview of the kinds of magic, and its perils. Is there anywhere I should look?

I've also never read the Dark Sun Setting, so my guess is you might be drawing a lot of inspiration from there.

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for Tarvannion, I’ve used with b/x, Shadowdark and ODND. It’s pretty system neutral. Like a dark and gritty LOTR sort of feel. Magic is uncommon in my games in this setting though. 

Thank you for the quick reply :)
My apologies I took time with mine to do some reading on the materials you mentioned, yes I can see where you're coming from, but you've done an awesome job translating the mood!

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This is great, but so is all of your work! Quick question, I'd like to have this printed, but the file is too large to upload. Is there anyway to get a smaller file? The version of Kal Arath I had printed, came out beautifully. I'd like to add this one to the collection! 🙂

Ups to this! Kal Arath prints great as a booklet (thanks!)

Same treatment for tarvannion pls. Love the hand written/hand made aspect too. A zine!

Fantastic work. It definitely has a Moorcock meets Tolkien vibe. I really enjoy the ink only art style. It makes for a really clean look.

(+1)

Thank you I appreciate that a lot! Definitely like Melnibonéan elves in an early age of Middle Earth human world etc. 

(+2)

I really like it and if I had any complaint is that I'd love to print it out and the scans are a little skewed, or it seems that way to me.  I could just be imagining it and plan to print it out anyway.  It sounds like you're doing some updates to it, is that true?  If so I'll wait before I print it out.

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the updates will be separate files. A map and a few dungeons. Working on an article on my Substack for d6 domain and faction play also. 

(+1)

Sounds good.  Thanks, the art is awesome.  I really like what you did.

(+2)

Looks awesome!

(+1)

The art here is absolutely killer. Thank you for making this. 

(+1)

thank you so much for checking it out!

(+3)

Love this so much! Super inspiring.

(+2)

thank you!!

(+3)

This old school look is really charming!

(+2)

thank you!

(+2)

Interesting presentation, I like the aesthetics. :)

(+2)

thanks!